![]() max water, level 10 - battery, lvl 34 (Optional, as long as you can sell them fast enough) - Isolation effectiveness lvl. #REACTOR IDLE OPTIMAL LAYOUT ISLAND GENERATOR#67! - Groundwater pump prod at lvl 9 (You don't need it to be there, as long as you have enough generator effectiveness and gen. max heat, lvl 19 - gen effectivness at lvl. Fusion cell lvl 2 - Heat exchanger max heat at lvl. Let's move on to upgrades, the upgrades are. If you'd like, you CAN delete the banks and offices, and have more batteries. 2, as long as it is far from the fusion cell. need some help on the layout optimizing, just started this game not long ago, i think its very inefficient atm Press J to jump to the feed. The real challenge I'm finding on Village is layout efficiency for 3:1. Can't see the ROI is better yet with Nuke/HX. 2 - General Purpose Stainless Cavity Wall Ties - TT2 has a unique tangle free design. With 17 Gas 40m every 3200 ticks my replacement costs are much less, close to half, that of 2 Nukes. The CRAFTSMAN M100 21-in push mower is ideal for smaller yards. 3, but it's not needed, I was afraid that something would blow up, but you can also replace some gen. Reworked my layout w/o HX and now I'm getting 9.55m/tick with Gen2(45):Gas(9) 3:1 on village. This guide will give general info and list efficient builds. The reactor is located on an island, secluded from any city.
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